Colouring and matching activity. Useful for developing the language of colour and pattern as well as visual discrimination skills.
A drag and drop alien making activity to develop mouse control skills and to develop language. Use the worksheet to direct the activity more tightly.
Drag and drop fun with the Scary Spuds.
Match the colours of the train as it passes by.
Key Stage 1
A drag and drop matching quiz based on descriptions of objects from around the home.
A three part sorting activity based around animals.
Two operation function machine with options to hide or reveal numbers and set all operations and numbers.
An activity for developing understanding of simple equations. Hide individual numbers or symbols as you wish. Designed for teacher led investigations.
Choose a map and add labels to make your own forecast.
The plant parts labelling application is a simple to use science vocabulary exercise. Label words are simply dragged and dropped into the correct place in the diagram. Growing Plants lesson outline
The materials sorting and labelling application is a simple to use science vocabulary exercise. Label words are simply dragged and dropped into the correct place in the picture.
Label words are simply dragged and dropped into the correct place in the diagram. When all words have been placed the user clicks on the check button to get feedback on their selection.
Key Stage 2
An updated version of the traditional word guess game. See if you can save the alien!
Try to match pairs of farmyard animals. Record your best scores.
This simple annotation activity can be used to develop the idea of developing a setting in stories, using everyday scenes that are familiar to children. By annotating the scene dialogue can be explored and characteristics shown through thought bubbles
This sequencing and storyboarding activity can be used to support the teaching of story structure and develop pupils' ability to summarise key events in stories.
Use as a demonstration tool to aid the use of a protractor and test your angle estimation skills.
Traditional frog jumping puzzle. Can you swap the green and blue fogs over? How few moves does it take? What if the number of frogs were to change?
Can you reach the target number in as few clicks as possible? Makes use of doubling and halving strategies in working towards a target number.
Ease into your leathers, don the helmet and flip the visor - it's time to ride the mean machine. A tool for supporting work on the mean, median and range in Yr 6.
Suitable for early years, K Stage 1, K Stage 2
Good educational games
A great web site about ancient Egypt including the Senet game which the children love to play.
is a safe children's search engine.
is a great website for children of all ages.
has a large selection of great websites for parents to browse